Job Information
Meta Senior Full-Stack Server Engineer - BigBox in Salem, Oregon
Summary:
You are a tenured Full-Stack Server Software Engineer looking to build the next generation of VR multiplayer games. You have multiple years of experience running web services in production and have working knowledge of server-based multi-user game engineering design. You enjoy working in a variety of client-server environments such as game clients, game servers, Server API’s, and ReactJS web interfaces to power admin tooling for the game teams.
Required Skills:
Senior Full-Stack Server Engineer - BigBox Responsibilities:
Create VR FPS games within a highly dynamic and iterative team environment
Design, develop, test and maintain quality code and documentation
Work as a team, contributing to important design decisions and conversations
Develop prototypes and experiments, while researching and recommending novel ideas, new tools, and technologies
Test and support the game as a service
Collaborate with artists and engineers to implement new developments, help build features, and creatively solve complex problems
Minimum Qualifications:
Minimum Qualifications:
7+ years of experience in software development and must have completed a ship cycle for a game
Must have experience running a live webservice with at least 100k users
Experience working with Full-Stack server development which includes, HTML/JavaScript UI, Backend API design, and C# Application Clients
Experience with AJAX web front-ends such as ReactJS
Experience with API design patterns such as REST, GraphQL, etc…
Experience choosing, maintaining, and scaling databases and caching tiers to support massive workloads
Debugging skills that allow rapid troubleshooting regardless of where in the stack the issue is (even in the game client)
Demonstrated experience working on complex projects where analysis of situations and decision making requires an in-depth evaluation of variable factors
Works with speed and simplicity by focusing on - Seeking clarity on goals and priorities so work can move forward quickly, escalates as needed to unblock. Simplifying the work being done with clear documentation, timely follow through, and meeting hygiene
Demonstrated experience identifying important problems and exercises independent judgment in methods, techniques, and evaluation criteria for obtaining results
Bachelor in Computer Science/Engineering or equivalent experience
Preferred Qualifications:
Preferred Qualifications:
Experience with AWS and GameLift
Expertise working with Unity 3D
Experience working on First Person Shooters
Experience working with Unity real-time networking stacks for Unity (Photon, UNet, Mirror, etc..)
Public Compensation:
$147,000/year to $208,000/year + bonus + equity + benefits
Industry: Internet
Equal Opportunity:
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
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